Countering Terran Vs Protoss
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Here is a chart I made that lists out all the Protoss units in the first column. In the second Column I’ve put the Terran units that counter the Protoss unit in the first column. In the third column and lastly I put why the units are counters.
As far as units that can’t attack air go, I didn’t add air units as their counter. So for example I didn’t add Banshees as a counter to Zealots, even though they would be, it just seemed to obvious.
Terran Counters Vs Protoss
| Protoss Units |
Terran Counter | Why? |
| Zealots | 1) Hellions 2) Reapers |
Both of these Terran units do bonus damage to light armored units like Zealots. |
| Stalkers | 1) Marauders 2) Marines |
Except for Blink Marauders are superior to Stalkers. Marines will also out-damage Stalkers a great deal. |
| Sentries | 1) Ghost 2) Hellions 3) Reapers |
Ghosts can EMP and both Hellions and Reapers do bonus damage to light armored units. |
| Immortals | 1) Ghosts 2) Marines 3) Reapers |
Ghosts can EMP. Marines do full damage to Immortals. Reapers as well. |
| Phoenixes | 1) Thors 2) Vikings |
Vikings are great against Phoenixes. |
| Void Rays | 1) Vikings 2) Marines |
Vikings do bonus damage vs Void Rays. Marines just win through numbers. |
| Observers | 1) Ravens | Raven is a detector. This is obvious. |
| Warp Prisms | 1) Vikings 2) Marines |
Vikings are your best bet. |
| High Templars | 1) Ghosts 2) Hellions |
Ghosts for EMP. Hellions do bonus damage to light units. |
| Dark Templars | 1) Ravens | Ravens are detectors. |
| Archons | 1) Ghosts 2) Thors 3) Siege Tanks |
Ghost for EMP. Thors and Siege Tanks don’t take bonus damage from Archons. |
| Carriers | 1) Vikings 2) Thors |
Vikings do bonus damage to Carriers. Thors are decent against air as well. |
| Colossus | 1) Vikings 2) Siege Tanks 3) Marauders |
Vikings do bonus damage to Collasus. Siege tanks have more range and Marauders do bonus damage vs Colossus. |
| Mothership | 1) Vikings 2) Ghosts 3) Thors |
Vikings do bonus damage to Motherships. Ghosts have EMP and Thors do good damage vs air units. |
